Cricket glossary

Cricket has its own language. Here are 68 words you will hear most often, explained simply. Jump to a letter, or use your browser's find tool.

A

All-rounder
A player good enough to be picked for both batting and bowling.
Appeal
A shout from the fielding side, usually "Howzat?", asking the umpire to give a batter out.

B

Bails
The two small pieces of wood that sit on top of the stumps. At least one must fall for a batter to be bowled, stumped or run out.
Beamer
A full toss above waist height. It is always a no-ball.
Bouncer
A short-pitched ball that rises towards the batter's head or chest.
Boundary
The edge of the playing area. Also a shot that scores four or six.
Bye
A run scored when the ball passes the batter and keeper without touching the bat or body.

C

Carrom ball
A spin delivery flicked out with the middle finger, like a carrom board striker.
Century
A score of 100 or more runs by one batter in an innings.
Cover drive
An elegant shot hit along the ground through the cover region on the off side.
Crease
The white lines near the stumps. A batter is safe when part of their bat or body is grounded behind the popping crease.

D

Dead ball
A ball from which no runs can be scored and no one can be out, for example after the ball is settled in the keeper's gloves.
Death overs
The last few overs of a limited-overs innings, when batters attack hardest.
Declaration
In Test cricket, a captain ending their team's innings early to give bowlers more time.
Doosra
An off spinner's ball that turns the opposite way, away from a right-handed batter.
Dot ball
A legal delivery from which no runs are scored.
DRS
The Decision Review System, which lets teams challenge umpiring decisions. See DRS explained.
Duck
Getting out for zero. A golden duck is getting out on the first ball faced.

E

Economy rate
Runs a bowler concedes per over.
Extras
Runs not scored off the bat: wides, no-balls, byes, leg byes and penalty runs.

F

Fifty
A score of 50 or more runs by one batter in an innings, also called a half-century.
Follow-on
In a Test, a team trailing by a big margin after the first innings can be made to bat again straight away.
Free hit
The ball after a no-ball in limited-overs cricket, from which the batter cannot be bowled, caught or LBW.
Full toss
A ball that reaches the batter without bouncing.

G

Good length
The ideal spot for a bowler to land the ball, making the batter unsure whether to play forward or back.
Googly
A leg spinner's ball that turns the opposite way to the usual leg break.

H

Hat-trick
Three wickets in three consecutive deliveries by the same bowler.
Hook
A shot played to a short ball at head height, swinging it round to the leg side.

I

Innings
One team's turn to bat.

K

Knuckle ball
A slower ball gripped with the knuckles, so it comes out with little spin.

L

Leg break
A leg spinner's stock ball, which turns away from a right-handed batter.
Leg bye
A run scored when the ball hits the batter's body, not the bat, while they try to play a shot or avoid the ball.
Leg side
The half of the field behind the batter's legs when they stand to hit. Also called the on side.
Leg stump
The stump nearest the batter's legs.

M

Maiden
An over in which the bowler concedes no runs.
Middle order
The batters who come in at numbers 4 to 7.

N

Net run rate
A tournament tiebreaker based on how fast a team scores compared with its opponents. Try our NRR calculator.
Nightwatchman
A lower-order batter sent in late in a day's play to protect a better batter.
No-ball
An illegal delivery that gives the batting side a run and does not count in the over. See no-ball rules.

O

Off break
An off spinner's stock ball, which turns into a right-handed batter.
Off side
The half of the field the batter faces when they stand to hit.
Off stump
The stump furthest from the batter's legs.
Opener
One of the two batters who start the innings.
Over
Six legal deliveries bowled by one bowler from one end.

P

Partnership
Runs scored while two particular batters are together.
Popping crease
The line four feet in front of the stumps that marks the batter's safe ground.
Powerplay
Overs with fielding restrictions. See powerplay rules.
Pull
A shot to a short ball around waist or chest height, hit to the leg side.

R

Reverse sweep
A sweep played the opposite way, sending the ball to the off side.
Reverse swing
Swing with an old ball that moves the opposite way to conventional swing.
Run out
A dismissal when a fielder breaks the wicket while a batter is out of the crease trying to run.
Run rate
Average runs scored per over.

S

Seam
The raised stitching on the ball. Seam bowlers make the ball move off it after bouncing.
Slower ball
A ball bowled much slower than usual with a similar action, to trick the batter.
Strike rate
For a batter, runs per 100 balls. For a bowler, balls per wicket.
Stumped
A dismissal when the keeper breaks the wicket after the batter steps out of the crease and misses the ball.
Super Over
A one-over-per-side tiebreaker used in many limited-overs competitions.
Sweep
A shot played down on one knee, hitting the ball round to the leg side. Common against spin.
Swing
Sideways movement of the ball through the air.
Switch hit
A shot where the batter swaps their grip and stance, so a right-hander bats left-handed.

T

Tail
The lower-order batters, usually the bowlers.
Tailender
A batter from the tail.
Twelfth man
A substitute fielder who can replace an injured player in the field.

U

Umpire's call
In DRS, a result too close to overturn, so the on-field decision stands.

W

Wicket
The three stumps and two bails. It also means a dismissal, or the pitch itself.
Wicketkeeper
The fielder who stands behind the stumps wearing gloves and pads.
Wide
A ball too far from the batter to hit with a normal shot. See the wide rule.

Y

Yorker
A full ball aimed to land at the batter's feet, right under the bat.